AI技术在高校数字媒体艺术专业的应用探索——以角色游戏动作设计为例

Exploration of the application of AI technology in digital media art majors in colleges and universities——take the action design of role-playing games as an example

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DOI 10.12208/j.ije.20250339
刊名
International Journal of Education
年,卷(期) 2025, 7(9)
作者
作者单位

重庆工程学院 重庆

摘要
随着人工智能技术快速发展,该技术在数字媒体艺术领域的应用持续深入,为高校数字媒体艺术专业教学及实践带来了改变,为高校数字媒体艺术专业教学及实践带来了变革,本文以角色游戏动作设计作为切入要点,剖析AI技术在高校数字媒体艺术专业的应用现状,梳理出技术应用呈碎片化、教学体系适配欠佳、师生技术素养失衡以及实践平台单一等关键问题。并提出应用途径,覆盖构建模块化且分层化的AI课程体系、优化角色动作设计AI教学评价与案例体系、开发高校专属且适配行业的角色动作设计AI工具链、打造校企协同的角色游戏动作设计AI实践平台。可为高校数字媒体艺术专业借助AI技术提高教学质量、培育游戏行业所需创新型人才给予理论参考以及实践方案,推动数字媒体艺术教育与前沿技术的深度融合。
Abstract
With the rapid development of artificial intelligence technology, its application in the field of digital media art has been continuously deepened, bringing about changes and transformations to the teaching and practice of digital media art majors in colleges and universities. This article takes the action design of role-playing games as the entry point to analyze the current application status of AI technology in digital media art majors in colleges and universities. Identify key issues such as fragmented application of technology, poor adaptation to the teaching system, imbalance in technical literacy between teachers and students, and a single practical platform. It also proposes application approaches, covering the construction of a modular and hierarchical AI curriculum system, the optimization of the AI teaching evaluation and case system for character motion design, the development of an AI toolchain for character motion design that is exclusive to universities and suitable for the industry, and the creation of an AI practice platform for character game motion design that is collaborative between universities and enterprises. It can provide theoretical references and practical solutions for the digital media art major in colleges and universities to improve teaching quality and cultivate innovative talents needed by the game industry with the help of AI technology, promoting the deep integration of digital media art education and cutting-edge technology.
关键词
AI技术;高校数字媒体艺术专业;角色游戏动作设计
KeyWord
AI technology; Digital Media Art major in colleges and universities; Action design for character games
基金项目
页码 90-92
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岳坤. AI技术在高校数字媒体艺术专业的应用探索——以角色游戏动作设计为例 [J]. 国际教育学. 2025; 7; (9). 90 - 92.

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